Light For Visual Artists 11.pdf
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Current usage of the term "visual arts" includes fine art as well as the applied or decorative arts and crafts, but this was not always the case. Before the Arts and Crafts Movement in Britain and elsewhere at the turn of the 20th century, the term 'artist' had for some centuries often been restricted to a person working in the fine arts (such as painting, sculpture, or printmaking) and not the decorative arts, craft, or applied Visual arts media. The distinction was emphasized by artists of the Arts and Crafts Movement, who valued vernacular art forms as much as high forms.[4] Art schools made a distinction between the fine arts and the crafts, maintaining that a craftsperson could not be considered a practitioner of the arts.
Training in the visual arts has generally been through variations of the apprentice and workshop systems. In Europe the Renaissance movement to increase the prestige of the artist led to the academy system for training artists, and today most of the people who are pursuing a career in arts train in art schools at tertiary levels. Visual arts have now become an elective subject in most education systems.[5][6]
The Baroque started after the Renaissance, from the late 16th century to the late 17th century. Main artists of the Baroque included Caravaggio, who made heavy use of tenebrism. Peter Paul Rubens, a Flemish painter who studied in Italy, worked for local churches in Antwerp and also painted a series for Marie de' Medici. Annibale Carracci took influences from the Sistine Chapel and created the genre of illusionistic ceiling painting. Much of the development that happened in the Baroque was because of the Protestant Reformation and the resulting Counter Reformation. Much of what defines the Baroque is dramatic lighting and overall visuals.[14]
Visual artists are no longer limited to traditional Visual arts media. Computers have been used as an ever more common tool in the visual arts since the 1960s. Uses include the capturing or creating of images and forms, the editing of those images and forms (including exploring multiple compositions) and the final rendering or printing (including 3D printing).Computer art is any in which computers played a role in production or display. Such art can be an image, sound, animation, video, CD-ROM, DVD, video game, website, algorithm, performance or gallery installation.
Computer usage has blurred the distinctions between illustrators, photographers, photo editors, 3-D modelers, and handicraft artists. Sophisticated rendering and editing software has led to multi-skilled image developers. Photographers may become digital artists. Illustrators may become animators. Handicraft may be computer-aided or use computer-generated imagery as a template. Computer clip art usage has also made the clear distinction between visual arts and page layout less obvious due to the easy access and editing of clip art in the process of paginating a document, especially to the unskilled observer.
The activity involves imagining being lost at sea and visualizing the ideal lighthouse that would provide the right kind of guidance. This is a great activity for both children and adults, but an older group or individual might better appreciate the depth and symbolism of the project. 2b1af7f3a8